Here is a quote about what an attribute is all about:
"Attributes provide a powerful method of associating declarative information with C# code (types, methods, properties, and so forth). Once associated with a program entity, the attribute can be queried at run time and used in any number of ways." - MSDN
Attributes are classes that allow you to add additional information to elements of your class structure.
The information from the attribute can later be obtained by using Reflection. See article on reflection on this site. In this article, we will show you how to add stereotypes to your method. A stereotype is a way to describe a specific category for a design element and is a term that comes from UML. Our stereotype attribute provides two strings to describe our methods, a stereotype string and a description string. Below is the code for declaring our custom attribute, stereotype:
"Attributes provide a powerful method of associating declarative information with C# code (types, methods, properties, and so forth). Once associated with a program entity, the attribute can be queried at run time and used in any number of ways." - MSDN
Attributes are classes that allow you to add additional information to elements of your class structure.
The information from the attribute can later be obtained by using Reflection. See article on reflection on this site. In this article, we will show you how to add stereotypes to your method. A stereotype is a way to describe a specific category for a design element and is a term that comes from UML. Our stereotype attribute provides two strings to describe our methods, a stereotype string and a description string. Below is the code for declaring our custom attribute, stereotype:
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